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Apotheosis

Updated 30 October 202611 views

The five shrine Servants on the Hermes Shrine plaza in Gaea City

Apotheosis turns your hero into a god (Godship). Do the Divine Sigil quest once in Cronus, then clear the 5 shrines of Gaea City in 60 minutes. Your 40-star eudemons turn divine with you.

Quick info

  • You need: a 40-star eudemon that is not divine yet. No level limit.
  • Part 1: the Divine Sigil quest in Cronus. Once per character. Free, every step always works.
  • Part 2: the Gaea City trial. 60 minutes, once a day. A failed run still uses up the day. It resets at 00:00 server time.
  • Reward: Godship at Divine Level 1, the Avatar and Wind Walk skills, and every 40-star eudemon you carry turns divine.
  • Helpers: players level 70+ can join your run and get 10 EXP Balls if you win.

Part 1: Divine Sigil

Poseidon Rock, Athena Sand and Hermes Spirit make a Gaea Soul. The Ordinary Stone becomes a Holy Stone. Holy Stone and Gaea Soul make the Divine Sigil.

  1. Albert [Cronus 279,533]: pick Get involved, then How to get the Divine Sigil?, then Move it! Bring your 40-star eudemon or he will not start it.
  2. Saul Nathaniel [Cronus 181,341]: Accept the quest Divine Sigil, then I want the Holy Stone. You get an Ordinary Stone.
  3. Beirut [Cronus 306,507]: Sign up for Divine Sigil, then Give him the Ordinary Stone. It turns into a Holy Stone.
  4. Get one material from each, with Accept the quest Divine Sigil:
    • Caitlin [Cronus 295,539]: Poseidon Rock
    • Aderes [Cronus 315,448]: Athena Sand
    • Humphrey [Cronus 284,474]: Hermes Spirit
  5. Right-click any of the three in your bag. They combine into a Gaea Soul.
  6. Beirut: Sign up for Divine Sigil, then Make the Divine Sigil. Holy Stone + Gaea Soul = Divine Sigil.
  7. Albert: Hand in the Divine Sigil. Done for good. The Apotheosis button now works.
  • Saul, Caitlin, Aderes and Humphrey each need 1 free bag slot.
  • The materials only show up after you get the Ordinary Stone from Saul.
  • Quest items cannot be traded or stored.
  • Give up in the quest window and you lose your progress and the items.

Part 2: Gaea City trial

Press the Apotheosis button on the left of the screen. You land next to Farben [Gaea City 1048,1230] and a 60 minute timer starts on the right. Talk to Farben for the rules.

Gaea City from the bottom up: 1 Farben, 2 Ares Shrine, 3 Apollo Shrine, 4 Poseidon Shrine, 5 Athena Shrine, 6 Hermes Shrine, 7 Apotheosis Land

  1. Farben [1048,1230]: start.
  2. Ares Shrine, Kallon [968,1155]
  3. Apollo Shrine, Sheldling [794,1096]
  4. Poseidon Shrine, Shilps [707,844]
  5. Athena Shrine, Copperfield [518,712]
  6. Hermes Shrine, Crofts [433,400]
  7. Apotheosis Land, Aclarvn [424,137]

The run ends at once if you die, leave Gaea City, log out, press Quit or run out of time. You are out until tomorrow. Failing a single step is fine: you just redo that step.

Up to 5 runs can go at the same time. If all are busy you get "someone has taken the Apotheosis". Try again a bit later.

Helpers

  • During your run, use the invite window to call players level 70 and up. Pick a level range, or family or mentor only. They accept the popup and land at your current shrine.
  • Their kills count for the Hirus Fighters (shrine 1), the Hel Priests (shrine 2, after your first kill) and the Followers (shrine 4).
  • They share the trap damage in shrine 3, and more players on the map make every thunder hit lighter.
  • The Servants, Hel Guardians and Adherents are yours alone. Helpers cannot hurt them.
  • If you win, each helper gets 10 EXP Balls plus 0.1 for every monster they killed.

Great Destruction

Every 3 minutes a thunder strike hits you and every helper on the map. It only takes HP from players above the line below, and it never kills on its own. It can still leave you low right before a boss or a trap, so heal up after it.

Players on the mapHP lost
1 to 52,999 (if HP 3,000+)
6 to 102,399 (if HP 2,400+)
11 to 201,999 (if HP 2,000+)
21 to 301,499 (if HP 1,500+)
31 to 50999 (if HP 1,000+)
51 and up249 (if HP 250+)

The 5 shrines

Ares, Apollo, Poseidon, Athena and Hermes Servants, the bosses of shrines 1 to 5

1. Ares Shrine

  • Walk up the stairs. Kallon, the Ares Oracle, appears [968,1155]. Talk to him.
  • Kill 150 Hirus Fighters. Helpers count.
  • 10 seconds later you are sent to the centre. Kill the Ares Servant.
  • Talk to Kallon to move on.

2. Apollo Shrine

  • Kill 100 Hel Priests in 3 minutes. The clock starts at your first kill, then helpers count too. Too slow and the count goes back to 0.
  • Kill the 3 Hel Guardians in 3 minutes. You are moved to each one in turn. Too slow and all three come back.
  • Kill the Apollo Servant in the centre.
  • Talk to Sheldling, the Apollo Oracle, to move on.

3. Poseidon Shrine

  • Stand next to Shilps, the Poseidon Oracle [707,844], and start the trial.
  • Run the 4 trap corridors in 2 minutes. Only you run them.
  • Every trap you step on hurts you and every helper. If your HP drops under 500, or time runs out, you go back and talk to Shilps again.
  • Reach the end and the Poseidon Servant appears 10 seconds later. Kill it, then talk to Shilps.
Players on the mapHP lost per trap
1 to 5800
6 to 10600
11 to 20500
21 to 30400
31 to 50250
51 and up150

Alone, keep at least 1,300 HP at every step. Walk, potion, walk.

4. Athena Shrine

  • Followers come on four sides: Fire, Thunder, Toxic and Ice. Kill 12 Followers on a side and that side's Adherent appears in its corner. Helpers count for Followers.
  • Kill all 4 Adherents. They are yours alone.
  • The Athena Servant appears. Kill it, then talk to Copperfield, the Athena Oracle.

5. Hermes Shrine

Talk to Crofts, the Hermes Oracle [433,400]. Then take the four Mercury quests in order from the Mercury NPCs standing in a row [425 to 444,363]. Only your own kills count. Kill a monster the quest does not ask for and that quest starts over.

  1. Ares Mercury: 20 Hirus Fighters.
  2. Apollo Mercury: 10 Hel Priests and 10 Memory Servants.
  3. Poseidon Mercury: 10 Sea Generals first, then 10 Wisdom Followers.
  4. Athena Mercury: 5 Hirus Fighters, 5 Hel Priests and 5 Sea Generals.
  • Then you are sent to the centre. Kill the Ares, Apollo, Poseidon and Athena Servants.
  • 10 seconds later the Hermes Servant comes. Killing it refills your HP.
  • Use single-target skills here so you do not hit the wrong monster.

The 9 thunders

Talk to Crofts again and pick I'm always ready. You take 9 bursts of 3 strikes. Only you get hit. Each strike takes about the HP below. Have at least that much before every strike, or the trial starts over from burst 1. Spam HP potions between strikes.

PlayersBursts 1 to 5Bursts 6 to 8Burst 9
1 to 51,5002,0003,000
6 to 101,3501,8002,700
11 to 201,2001,6002,400
21 to 301,0501,4002,100
31 to 509001,2001,800
51 and up7501,0001,500

After the 9th burst, talk to Crofts and pick Go to the Apotheosis Land.

Apotheosis Land

  • Talk to Aclarvn [424,137] and pick Hold the Apotheosis.
  • You need a 40-star eudemon that is not divine yet with you. If one of your eudemons is dead, he revives it for free.
  • Return any Legion eudemon first.
  • You fly up as a god, then land in Elysium a few seconds later.

What you get

  • Godship at Divine Level 1.
  • Avatar: teleport to any spot. Wind Walk: walk in the air for 10 SP.
  • Every 40-star eudemon you carry turns divine at Divine Level 1. Your class spirit does too.
  • 1 EXP Ball of EXP for each shrine you clear.
  • Divine gear and divine compose open up. See Divine gear.

After: pick your god

Talk to Susanna [Elysium 570,302] to choose your god. You only choose once.

SeriesGods
PassionPoseidon, Hephaestus, Hera
ValorDionysus, Hades, Ares
WisdomAthena, Hermes, Aphrodite
LoyaltyArtemis, Demeter, Apollo
  • Back to Elysium later: Pamela [Cronus 286,430], To Elysium.
  • A eudemon that reaches 40 stars after you became a god can turn divine later: it needs level 110 and a Holy Summon from the Eudemon Apotheosis quest at Carfloom Oracle [Cronus 279,528].

Tips

  • Bring a lot of HP potions. Most fails are low HP at a trap or a thunder.
  • Bring helpers. They speed up shrines 1, 2 and 4 and make traps and thunders lighter.
  • Do not die. One death ends the run for the day.
  • Start early in the day. A failed run blocks you until 00:00.